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  • 木妍體|Mu Yen Font

  • 歪斜成像 Impression Identified

    我們常以單一的價值來區分「我者」與「他者」,但這對理解人的本質並無助益。
    「歪斜成像」運動正是藉著呈現每一條精彩的斜槓來試著拼湊人可能的完整性。
    We as a society tend to apply a reductive principle that classifies individuals into “them” and “us,” defining identities with a stereotypical and jaundiced eye. However, labelling does not contribute to the understanding of one’s entirety. The Impression Identified Movement celebrates the spectrum of humanity’s multifacetedness, presenting the unfathomable possibilities of human beings.

  • 《去自由FREEZINE》言論自由議題刊物

    《去自由FREEZINE》是創辦於2019年的小誌,身為即將步入社會的年輕族群,對於自己身處的環境有許多疑惑,我們認為年輕族群應該多提出疑惑與意見,讓社會聆聽我們的焦慮,而「言論自由」議題在近年社會時常被議論,我們的生活也與言論自由息息相關,但人們對於言論自由的理解是什麼?其範圍又該如何定義?

    《去自由FREEZINE》選擇了媒體、教育、藝術作為我們討論的主題,製作成三本小誌,希望讀者在閱讀過後,可以進一步交流與討論,促成獨立思考與判斷,並宣導不同族群間理性溝通的重要性。

  • 獄言實錄-現代閻羅判案視覺設計

    近年來,在新聞上時常看到許多社會案件的發生,像是酒駕、詐騙、貪污、虐待動物還有網路霸凌等事件,雖然在台灣有法律依據及約束,但最後判審結果往往與人民的期望有所落差,導致人民對於司法信任度偏低,使得人民都以得過且過的心態看待,有些案件更是引起他人效仿,促使犯罪的頻率提高,因此司法正義是人民普遍直接的感受,諾無法親近人民、不被人民信任,將無法有效打擊犯罪。

    有鑑於此,本組專題將以「獄言實錄」為題,重現十殿閻王圖的審判及懲罰過程,繪製內容則是人們所犯的社會案件、在陰間接受審判以及到地獄受刑罰之情況作為主要圖像發展,全圖以復古配色加上插畫形式呈現全新樣貌的十殿閻王視覺。此外本組亦結合手機軟體做出虛擬實境VR搭配穿戴裝置來觀看地獄的360度環景圖以及運用擴增實境AR濾鏡可以掃描出觀者未來可能會遇到的犯罪事件,並於最後傳遞給觀者一封信,即針對掃描後之結果所給的警惕信。

    「獄言實錄」即將傳統信仰圖像再次重現於觀者面前,透過重新制定觀者觀看十殿閻王審判及懲戒情形的程序,運用互動式AR的掃描結果,更可讓觀者對於倫理道德之觀念印象加深亦可增進親子間的教育互動,在家就可體驗及了解十殿閻王背後的文化內涵。

  • 三明製品 | Sandwich Generation

    提供三明治族群一套個人化的自我檢測壓力套組,讓使用者能夠輕易辨別自己壓力的輕重與類別,希望藉由觀看他人的壓力圖與故事內容產生共鳴與自我反思。
    It provides a personalized self-test pressure set to the sandwich generation so that users can easily distinguish the severity and type of their stress. We want to resonate and reflect on ourselves by viewing the pressure chart and story of the interviewee.

    以實地採訪為主,暸解三明治族群在生活上面臨的壓力狀況,總共收錄了 12 位 25 歲至 60 歲不同行業的三明治族群,透過訪談紀錄,用最真實的言語與影像傳達給社會,讓現階段或未來踏入三明治族群的人們可以更注重這個議題。
    We understand that the sandwich generation is under life pressure through personal interviews. A total of 12 sandwich generation from 25 to 60 years of age were interviewed. By recording their interview, the truest words and films are spread to the general public, and we hope to let the people who will enter the sandwich generation can focus on this issue.

  • 懶螞蟻 LAZY ANT

    「誰說我們懶,我們只是比別人觀察得更多!」

    當眾人埋頭於職責本分時,身於設計圈內的我們,嘗試透過以設計的角度,將日常所「觀察」到的問題,反映至各處角落。而設計人正如同螞蟻群體中的「懶惰份子」,悠哉是旁觀者對我們的誤解,實際上我們只是稍緩腳步,企盼能夠帶著獨具一格的想法看清問題全貌,展現自己與眾不同的設計觀點。

      透過「看似懶惰」,將原本代表負面形象的字詞拆解其真正意義和表層狀態,點出大眾對設計人思考模式的常態誤解,驅使觀眾好奇,進而加以詮釋「懶螞蟻」和設計人之間的關係。同時,期許化作螞蟻的我們,都能夠運用各自獨樹一格的創作解決問題,在一次次的挑戰過後,逐漸磨練成為一位獨立思考的領導人。

    We’re not lazy. We just observe more than others!

    When people devote themselves to their duties and jobs, we, as designers, try to reflect the problems we observe every day to each aspect of life through the perspective of design. Designers are just like the lazybones in a group of ants ignoring the misunderstanding of spectators towards us. As a matter of fact, we just slow down a little bit hoping to look through the problems with a unique view and present a special and different design aspect of our own.

    The real significance and the surface status of words that represent a negative image originally are disintegrated through looking like laziness. We point out a normal misunderstanding of the general public towards the thinking pattern of designers,which not only makes the audience curious, but also further interprets the relationship between lazy ants and designers. Meanwhile, we expect to apply distinctive creation of each individual to solve problems under the camouflage of ants and gradually become leaders with independent thinking by facing challenges one after another.

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